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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Ribeleg »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -161

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -9

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1209

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 487 882 light years from the core

Navigate to Adjacent Regions

So few have seen « Ribeleg » — and now you're one of them

F74B9F5F
Positioned in the Quadrant Gamma γ of Euclid, located ≈ 487 882 light years from the galactic core

At 487 882 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space

This part of the galaxy remains shrouded in secrecy and mystery

Few have ventured here, but it’s believed that this region is as beautiful as it is unknown

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079F74B9F5F
Local Atlas Station
107AF74B9F5F
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Cllobl Nebula 004BBF5E 3 709 ly away
The Arm of Himotho 014BCF5E 4 195 ly away
Yadurok 034B1F50 8 323 ly away
Dinertnyi Quadrant 044B1F50 8 560 ly away
Twalgori 024C7F70 9 847 ly away
Pegaffne Quadrant 024C7F71 10 127 ly away
Nusmish Conflux 014B9F7C 12 270 ly away
The Arm of Tihtige 014BAF7C 12 277 ly away
Dimikha Nebula 004B1F3E 14 051 ly away
Susson Quadrant FD496F79 17 605 ly away
Arxvell Cloud 024E4F79 20 576 ly away
Caurev Void 034B2F92 21 143 ly away
Drasil Fringe 004D2F2F 21 945 ly away
Riumfu Conflux 004B7F98 23 096 ly away
Recently visited

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The name of this region, “Ribeleg”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be