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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 206
Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -7
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 742
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 308 039 light years from the core
« Qahaul Fringe » has no past... just potential
F92E60CESituated in the Quadrant Delta Δ of Euclid, roughly ≈ 308 039 light years away from the galactic core
At 308 039 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
Here, in the deepest unknown, only the brave dare to enter
Little is known about this area, but some explorers report it to be a pleasant place to visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079F92E60CE | ||||
➔ Local Atlas Station | 107AF92E60CE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Lorsets Shallows | FC2E60CE | 1 200 ly away |
➔ Akluit Fringe | 012E50BE | 7 167 ly away |
➔ Guquapeki | 012E40BE | 7 200 ly away |
➔ Sugait Quadrant | FE2D40DF | 10 103 ly away |
➔ Sea of Oojawsh | FE2F10B6 | 10 748 ly away |
➔ Ehirso | FE2F20B6 | 10 918 ly away |
➔ Cugnol | FE3010B9 | 13 828 ly away |
➔ Ceaumash Shallows | FE2F50AB | 15 362 ly away |
➔ Etyashbe Expanse | 022DA0A5 | 17 463 ly away |
➔ Yaevadi-Fringe | FF3000AA | 17 924 ly away |
➔ Diuhei | 022D50A5 | 18 115 ly away |
➔ Ziwantle Nebula | 012B40E0 | 21 496 ly away |
➔ Sarryikush Conflux | 012B30E0 | 21 869 ly away |
➔ Ucresto Band | FF2DE104 | 21 967 ly away |
➔ Jiminia | 00300100 | 22 716 ly away |
➔ Armuto | 0331F0D0 | 23 162 ly away |
The name of this region, “Qahaul Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be