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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Ibumalad Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -709
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -7
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -620
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 376 750 light years from the core
Unknown coordinates locked. Welcome to « Ibumalad Quadrant »
F9D94D3BLocated in the Quadrant Alpha α of Euclid, approximately ≈ 376 750 light years away from the galactic heart
At 376 750 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
A forgotten corner of the galaxy, where nothing is known
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079F9D94D3B | ||||
| ➔ Local Atlas Station | 107AF9D94D3B | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
| ➔ Galich Instability | FDD92D3A | 1 833 ly away |
| ➔ Sea of Mopasond | FFD92D3A | 2 561 ly away |
| ➔ The Arm of Pepleya | FFD92D39 | 2 653 ly away |
| ➔ Gutien Anomaly | 01D96D33 | 4 596 ly away |
| ➔ Ivandana | 04D7CD1C | 16 287 ly away |
| ➔ Powere | FEDB3D1C | 17 650 ly away |
| ➔ Amurnan Conflux | FCD96D67 | 17 659 ly away |
| ➔ Ovskyama Fringe | FEDB4D1C | 17 933 ly away |
| ➔ Oucabo | FFDB2D5D | 18 295 ly away |
| ➔ Grbosc | FFDB4D5C | 18 543 ly away |
| ➔ Dayama | FED5FD4E | 22 610 ly away |
| ➔ Aivarcy Sector | FED96D75 | 23 300 ly away |
| ➔ Ubcaninu Cloud | FFD96D75 | 23 338 ly away |
The name of this region, “Ibumalad Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be