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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Nocopp Fringe »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -374

Galactic Core Proximity
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y -7

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -523

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 257 202 light years from the core

Navigate to Adjacent Regions

Unknown coordinates locked. Welcome to « Nocopp Fringe »

F9DF5E8A
Residing in the Quadrant Alpha α of Euclid, about ≈ 257 202 light years from the galactic core

At 257 202 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey

Here, in the deepest unknown, only the brave dare to enter

Somewhere in the unknown, this unexplored region is rumored to be a sight to behold

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079F9DF5E8A
Local Atlas Station
107AF9DF5E8A
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Syomnos Nebula 01DF5E8A 3 200 ly away
Otient Anomaly 01DF5E8B 3 225 ly away
Mufrinjo FFDEDE89 4 020 ly away
Ajrapa Quadrant FFDECE88 4 400 ly away
Eogramn Cloud FFDFEE7A 7 725 ly away
Zugetlah Void FFDFEE79 8 060 ly away
Pihthis Mass 00E14E7D 13 735 ly away
Boldis FDDF9EB6 17 745 ly away
Pleutayle 02DFCEB7 18 569 ly away
Jevada Instability 02DFBEB8 18 902 ly away
Dezhuk Fringe FDE19E6B 19 070 ly away
Axterpe Void FDDFEEB9 19 208 ly away
Poshatir FDE1FE61 23 532 ly away
Orreni Fringe FEE1FE61 23 563 ly away
Recently visited

all my glyphs ➔
The name of this region, “Nocopp Fringe”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be