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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Lariscr Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -876
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -6
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -974
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 523 998 light years from the core
No one really knows « Lariscr Instability », but you're here to change that
FAC32C94Located in the Quadrant Alpha α of Euclid, about≈ 523 998 light years from the galactic core
At 523 998 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
The mysteries of this unknown region stretch beyond imagination
This uncharted region remains a mystery, but its beauty is said to rival that of the known stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FAC32C94 | ||||
➔ Local Atlas Station | 107AFAC32C94 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Yaevelt | FFC32C92 | 2 154 ly away |
➔ Osbech Spur | FDC35CB1 | 11 723 ly away |
➔ The Arm of Selmsut | FCC14C93 | 12 033 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 16 164 ly away |
➔ Yubiakux Conflux | FEC55CB1 | 18 252 ly away |
➔ Fowlin Void | FEC55CB2 | 18 508 ly away |
➔ Keychelev | 02C20C66 | 20 016 ly away |
➔ Zugenk Quadrant | 02C21C65 | 20 246 ly away |
➔ Nimoffut Conflux | 02C1DC66 | 20 478 ly away |
➔ Aglomerado Viusik | 03C05C7C | 20 715 ly away |
➔ Ruszenber Sector | 02BFCC89 | 22 275 ly away |
➔ Egbatzi Void | 05C5ACBF | 23 900 ly away |
The name of this region, “Lariscr Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be