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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▘ Block 1
    ☐⁴ Cube 4
◇ Region « Asuddi Quadrant »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 418

Near Central Axis
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y -5

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 466

Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line

R₀ ≈ 250 409 light years from the core

Navigate to Adjacent Regions

« Asuddi Quadrant » has no past... just potential

FB1D21A2
Located in the Quadrant Delta Δ of Euclid, approximately ≈ 250 409 light years away from the galactic heart

At 250 409 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

So far removed, this uncivilized space is where even the stars go silent

This remote region hasn’t seen many visitors, but those who have come through recall it fondly

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FB1D21A2
Local Atlas Station
107AFB1D21A2
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Votnav Boundary FC1D21A2 400 ly away
Bubiela Sector 041CF1AD 5 810 ly away
Aukoupa 041CF1AE 6 119 ly away
Egusth Cloud FE1DF198 6 669 ly away
Uggention Terminus FE1E0198 6 986 ly away
Ehsinsk 031D9191 8 020 ly away
Onaiva Expanse 031DA191 8 168 ly away
Giyamu Band 011D5182 13 078 ly away
Eyharsaku Expanse 011EC1BF 15 763 ly away
Amte Fringe 041FD18E 19 308 ly away
Dajunga Anomaly 021D21D2 19 403 ly away
Sea of Kujungk 251BD1BD 21 667 ly away
Gidragu Fringe 011FD17E 22 560 ly away
Itjmar Shallows 011FE17F 22 617 ly away
Recently visited

all my glyphs ➔
The name of this region, “Asuddi Quadrant”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be