S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sezpiln Cluster »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -530
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -5
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 745
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 365 721 light years from the core
« Sezpiln Cluster ». No records. No stories. Let's make some
FB2E9DEESituated in the Quadrant Gamma γ of Euclid, around ≈ 365 721 light years from the galactic center
At 365 721 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
A forgotten and uncharted corner, where the unknown waits in silence
This unknown region is not often discussed, but those who’ve seen it speak well of it
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FB2E9DEE | ||||
➔ Local Atlas Station | 107AFB2E9DEE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Zolitj Quadrant | FD2E9DED | 894 ly away |
➔ Egheskri Expanse | FD2E7DEE | 1 131 ly away |
➔ Aapeseasud | FF2E3E00 | 7 756 ly away |
➔ Caybellm Shallows | FE2FADE4 | 7 980 ly away |
➔ Luyari Spur | FD2FAE02 | 10 530 ly away |
➔ Gaytonk | FE2FBE03 | 11 128 ly away |
➔ The Arm of Jaquez | FE2EBDCF | 12 484 ly away |
➔ Afortizan Cluster | 012D3E15 | 18 071 ly away |
➔ Merbik Expanse | FE2CFE15 | 18 787 ly away |
➔ Luhuahav Nebula | 012F6E1F | 20 420 ly away |
➔ Lechsala | FE2CBE18 | 20 680 ly away |
The name of this region, “Sezpiln Cluster”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be