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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sea of Idsorbau »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -5
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -595
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 290 867 light years from the core
« Sea of Idsorbau ». Nothing is written. Everything is possible
FBDADE5EFound within the Quadrant Alpha α of Euclid, about ≈ 290 867 light years from the heart of the galaxy
At 290 867 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
In this void of uncivilized space, the unknown reigns supreme
Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FBDADE5E | ||||
➔ Local Atlas Station | 107AFBDADE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Diytune Anomaly | 00DAEE5D | 2 078 ly away |
➔ Lifatew | 00DAEE5C | 2 191 ly away |
➔ Amherlew Instability | 03DB0E5E | 3 418 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 586 ly away |
➔ Ammiller Expanse | 00DACE50 | 5 960 ly away |
➔ Aexand Fringe | FDDBCE53 | 7 483 ly away |
➔ Thport Quadrant | 02D97E67 | 9 912 ly away |
➔ Rougebotr | 01D95E76 | 13 787 ly away |
➔ Duffor Shallows | FEDC7E46 | 14 204 ly away |
➔ Omtupe Void | 02D92E74 | 14 210 ly away |
➔ Uisena Shallows | FDDC4E43 | 14 210 ly away |
➔ Atangerd Conflux | 02DBCE3D | 14 768 ly away |
➔ Ubindg Expanse | FDDD3E55 | 15 641 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 745 ly away |
➔ Zikega | 00D80E80 | 22 649 ly away |
➔ Tajepawi Anomaly | 00DD3E30 | 23 950 ly away |
The name of this region, “Sea of Idsorbau”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be