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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐⁴ Cube 4
◇ Region « Sea of Slikur »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -674

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -5

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -589

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 358 044 light years from the core

Navigate to Adjacent Regions

« Sea of Slikur » has no past... just potential

FBDB3D5E
Situated in the Quadrant Alpha α of Euclid, about ≈ 358 044 light years away from the heart of the galaxy

At 358 044 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures

A region so far removed, even the stars remain silent about it

This unknown region is said to offer surprising natural beauty to those who find it

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FBDB3D5E
Local Atlas Station
107AFBDB3D5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Orbit: mouse
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- Pan: right click
- FPS:
Oucabo FFDB2D5D 1 697 ly away
Grbosc FFDB4D5C 1 833 ly away
The Arm of Okhovg 04DADD73 9 449 ly away
Enversi Fringe 03DB1D77 10 530 ly away
Amurnan Conflux FCD96D67 12 152 ly away
Edpathi Terminus 02DD5D60 13 908 ly away
Aivarcy Sector FED96D75 14 854 ly away
Ubcaninu Cloud FFD96D75 14 892 ly away
Viatili Sector 01D98D7A 15 743 ly away
Fuelcu Nebula 01D98D7B 16 030 ly away
Vedokiess FDDC1D89 18 106 ly away
Masangits Nebula FDDC2D89 18 234 ly away
Galich Instability FDD92D3A 19 551 ly away
Sea of Mopasond FFD92D3A 19 600 ly away
The Arm of Pepleya FFD92D39 19 896 ly away
Gutien Anomaly 01D96D33 20 884 ly away
Laduric Cloud 03DE7D4B 22 375 ly away
Josevi Expanse 00DEAD74 23 779 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Slikur”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be