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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -930
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -5
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -465
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 415 913 light years from the core
« Sea of Rezmiay » — unclaimed, unforgettable. Welcome!
FBE2FC5EPositioned in the Quadrant Alpha α of Euclid, located ≈ 415 913 light years from the galactic core
At 415 913 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
A place of the unknown, where no one has ventured before
In the uncharted reaches, beauty is said to flourish in this unknown expanse
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FBE2FC5E | ||||
➔ Local Atlas Station | 107AFBE2FC5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Ujanko Boundary | FCE34C5D | 2 078 ly away |
➔ Uadeyan Instability | FCE35C5E | 2 433 ly away |
➔ aljidh | 01E16C77 | 14 344 ly away |
➔ Pedinjanh | 04E4FC6D | 14 588 ly away |
➔ runtenh cloud | 01E16C78 | 14 626 ly away |
➔ Zosiao | FCE4FC70 | 14 691 ly away |
➔ Exterserr | FCE50C71 | 15 237 ly away |
➔ Urunnr | 00E24C37 | 16 332 ly away |
➔ Teychoa | 01E5BC59 | 17 875 ly away |
➔ Memnet Anomaly | 03E30C8D | 19 075 ly away |
➔ Hureip Cluster | 03E31C8E | 19 481 ly away |
➔ Yocians Boundary | 03E3FC2E | 20 490 ly away |
➔ Poaese | 02E16C2F | 21 477 ly away |
➔ Bigphosu Boundary | 03E42C91 | 22 004 ly away |
➔ Mibojaitk | 02E15C2E | 22 015 ly away |
➔ Iccole Spur | 02E08C88 | 23 096 ly away |
➔ Lianos Void | 02E08C89 | 23 389 ly away |
The name of this region, “Sea of Rezmiay”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be