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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐⁴ Cube 4
◇ Region « Sea of Wayayp »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -528

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y -5

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -46

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 212 009 light years from the core

Navigate to Adjacent Regions

« Sea of Wayayp » — unfamiliar stars, untold paths

FBFD2DF0
Residing in the Quadrant Alpha α of Euclid, about ≈ 212 009 light years from the galaxy's center

At 212 009 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond

Beyond the map, this area remains a vast and unexplored void

A few scattered reports suggest this uncharted region may be worth a visit

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FBFD2DF0
Local Atlas Station
107AFBFD2DF0
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Buddio Sector FDFD3DF1 980 ly away
Idhumed Shallows FDFD2DF6 2 530 ly away
Vaclai Adjunct FDFD6DD8 9 765 ly away
Kulitak Cluster FDFC9DD5 11 412 ly away
Eskheni Fringe FDFB8DDD 12 906 ly away
Tabarad Band FFFDEE0F 13 393 ly away
Zugergard 00FEBE09 14 283 ly away
Lifrans Nebula 00FECE09 14 566 ly away
Jormel Quadrant 03FC2DCF 15 015 ly away
Jukstoru 00FCAE1D 18 391 ly away
Vostrude Cluster 01FD2DBE 20 143 ly away
Tapoongk Shallows 03FA6E12 22 471 ly away
Jiegleter Mass FD00CDF1 23 217 ly away
Abdelp Nebula FD00CDF2 23 228 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Wayayp”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be