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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Simhau Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 739

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -4

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 496

Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line

R₀ ≈ 356 012 light years from the core

Navigate to Adjacent Regions

You're in uncharted space now — « Simhau Instability »

FC1F02E3
Found in the Quadrant Delta Δ of Euclid, roughly ≈ 356 012 light years from the galactic center

At 356 012 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery

This is uncivilized space — wild, untouched, and full of secrets

This region has drawn quiet praise for its natural setting

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FC1F02E3
Local Atlas Station
107AFC1F02E3
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Skiess Expanse FC1F02E2 400 ly away
Weyleo Nebula FC1F22F0 5 261 ly away
Ragittr Instability 011ED2D7 5 337 ly away
Jubandr Terminus 001EC2D6 5 671 ly away
Risdelofgr Expanse FD1F92F7 8 782 ly away
Ouyena Quadrant FE1F92F7 8 809 ly away
Cilhof Adjunct 031D62DA 11 356 ly away
Mexion Nebula 031D52D9 11 852 ly away
Kuhakai FC1E3300 12 712 ly away
Cuchece FC1E4301 12 924 ly away
Bamagyb FD1EF30A 15 610 ly away
Catilarat FE1F030B 16 020 ly away
Edraco Spur 001DE2B6 19 453 ly away
Cuecamp Sector FE1E02B4 19 876 ly away
Yudroil Instability FF1FA314 20 040 ly away
Eishwaim Anomaly FE1DF2B3 20 384 ly away
Arlauc Terminus 011B72D6 23 471 ly away
Recently visited

all my glyphs ➔
The name of this region, “Simhau Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be