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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -692
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 567
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 357 853 light years from the core
You've reached « Awerme Cluster », but no one really knows what lies here
FC237D4CPositioned in the Quadrant Gamma γ of Euclid, located approximately ≈ 357 853 light years from the galactic core
At 357 853 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
Unseen, unexplored, and full of hidden secrets, this region is a true unknown
In the uncharted reaches, beauty is said to flourish in this unknown expanse
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FC237D4C | ||||
➔ Local Atlas Station | 107AFC237D4C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Huhallica Adjunct | FC236D4D | 566 ly away |
➔ Vucultur Spur | 00246D39 | 9 814 ly away |
➔ Amhetzu Void | 02223D3B | 10 770 ly away |
➔ Ujoleoc Spur | 02223D3A | 11 027 ly away |
➔ Mopath Spur | 01250D5A | 11 634 ly away |
➔ Dinggu Cluster | 00254D5A | 12 980 ly away |
➔ Deslach Shallows | FC23BD71 | 14 886 ly away |
➔ Jorger Instability | 0122AD6F | 15 068 ly away |
➔ Neyanya Quadrant | 0122BD70 | 15 310 ly away |
➔ Igbinot | 02236D18 | 20 942 ly away |
➔ Itrist Anomaly | 0620BD30 | 21 241 ly away |
➔ Ewcomea | 06202D3E | 22 289 ly away |
➔ Posycohal Cluster | FF230D85 | 23 003 ly away |
➔ Uefest Band | 06221D17 | 23 300 ly away |
➔ Muxali Band | FF231D86 | 23 355 ly away |
The name of this region, “Awerme Cluster”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be