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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Livendr »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -826
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 841
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 471 521 light years from the core
Ah, « The Arm of Livendr »... unknown, unexplored, and now yours to discover
FC349CC6Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 471 521 light years from the galactic core
At 471 521 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
In this void of uncivilized space, the unknown reigns supreme
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FC349CC6 | ||||
➔ Local Atlas Station | 107AFC349CC6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Wuwestl | FC34ACC6 | 400 ly away |
➔ Iwunov Quadrant | FC348CC8 | 894 ly away |
➔ Hyechithor | 02348CC6 | 2 433 ly away |
➔ Kajach Nebula | 0132ECCF | 11 559 ly away |
➔ Jekoup | FF372CC2 | 16 522 ly away |
➔ Liques | 00362CEA | 17 605 ly away |
➔ Eneter Adjunct | 00363CEA | 17 835 ly away |
➔ Yosanau Terminus | 0232CCEA | 18 646 ly away |
➔ Juardo Spur | 0231ECD9 | 18 957 ly away |
➔ Orzuno | 0132BCEB | 19 158 ly away |
➔ igniekde void | 00315CCD | 21 049 ly away |
➔ enenif band | 01314CCD | 21 477 ly away |
➔ Azeragii Anomaly | 02318CE8 | 23 977 ly away |
The name of this region, “The Arm of Livendr”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be