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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -132
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 988
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 398 715 light years from the core
« Idawei » — unclaimed, unforgettable. Welcome!
FC3DCF7CLocated in the Quadrant Gamma γ of Euclid, roughly ≈ 398 715 light years away from the galactic center
At 398 715 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
Here, in the deepest unknown, only the brave dare to enter
Explorers speak of this place with a kind of quiet appreciation, despite its obscurity
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FC3DCF7C | ||||
| ➔ Local Atlas Station | 107AFC3DCF7C | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Sichnem Shallows | FC3DBF7C | 400 ly away |
| ➔ Aahenip Adjuction | 033D9F6D | 6 729 ly away |
| ➔ Sea of Rinjakulh | 013FCF84 | 13 345 ly away |
| ➔ Futena Shallows | 023FCF84 | 13 410 ly away |
| ➔ Lagiclay Quadrant | 03400F84 | 15 015 ly away |
| ➔ Infaxing Nebula | 033CEF53 | 17 554 ly away |
| ➔ Tizkyelmi Adjunct | 013BCF5E | 17 659 ly away |
| ➔ Nuluoboae Shallows | FC3D4F50 | 17 889 ly away |
| ➔ Whittle Cluster | FB3D4F50 | 17 893 ly away |
| ➔ Imbeludysh Expanse | FF409F7D | 18 044 ly away |
| ➔ Pewyans | FF3B0F71 | 18 181 ly away |
| ➔ Erivis Void | 0040EF7D | 20 068 ly away |
| ➔ Qingraft Mass | FD3C8FAD | 21 174 ly away |
| ➔ Hasuanq Instability | FE3D7F45 | 22 105 ly away |
The name of this region, “Idawei”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be