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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▖ Block 3
    ☐⁴ Cube 4
◇ Region « Ertrul Spur »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -723

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -4

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1021

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 500 430 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Ertrul Spur »

FC3FDD2D
Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 500 430 light years from the galactic core

At 500 430 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover

This is uncivilized space — unseen by most, uncharted and vast

In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FC3FDD2D
Local Atlas Station
107AFC3FDD2D
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Loghaimi Boundary FC3FDD2E 400 ly away
Kebrutu Shallows 033F8D3B 6 573 ly away
Ajrapi Adjunct 033F9D3C 6 812 ly away
Erunde Conflux FF3FAD42 8 570 ly away
Falleb Cloud FE3EDD40 9 968 ly away
Aualas Nebula FE3EED41 10 032 ly away
Agchil 013F6D0A 14 417 ly away
Ebandmar Quadrant 013FFCF9 20 911 ly away
Pofiossm Expanse 00430D21 21 018 ly away
Epawil Nebula 0041DD57 21 181 ly away
Sazalex Shallows 00431D21 21 407 ly away
Foalsc Shallows 02430D3E 21 637 ly away
Wodaver Shallows 0042CD0F 22 361 ly away
Recently visited

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The name of this region, “Ertrul Spur”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be