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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 607
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1025
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 476 502 light years from the core
You're in « Awothl Conflux », where the stars still whisper secrets
FC40125FFound within the Quadrant Delta Δ of Euclid, ≈ 476 502 light years from the galactic core
At 476 502 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
In the dark corners of the galaxy, this region remains a true unknown
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Ayasen |
|
★★ | 1048FC40125F | ||
➔ Haraka I |
|
★ | 1079FC40125F | ||
➔ Region's Black Hole | 1079FC40125F | ||||
➔ Local Atlas Station | 107AFC40125F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Wawestl | 00402263 | 2 298 ly away |
➔ Pogswele Terminus | FD40226A | 4 436 ly away |
➔ Kaforme Cloud | FD40326A | 4 490 ly away |
➔ Rupasty | 0040426C | 5 571 ly away |
➔ Sea of Gevasof | 0140D265 | 5 727 ly away |
➔ Fadamahu | 0040526D | 6 040 ly away |
➔ Uzgo Quadrant | FE3D3250 | 19 370 ly away |
➔ Afeyddi Quadrant | 0343325C | 20 231 ly away |
➔ Brulyme Sector | 023D124E | 20 510 ly away |
➔ Xokarbro Mass | FC40222A | 21 204 ly away |
➔ Dutereldwi Conflux | FD40222A | 21 208 ly away |
➔ Kulkaa Shallows | 02437260 | 21 737 ly away |
➔ Rufsotra Adjunct | 043D427D | 21 869 ly away |
➔ Kacoope Band | FE43A262 | 22 846 ly away |
➔ Gojelarch Void | FD43B263 | 23 259 ly away |
The name of this region, “Awothl Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be