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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Gibaksm Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -754
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1190
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 563 508 light years from the core
Here you are, in « Gibaksm Quadrant ». No one expected it
FC4A6D0ESituated in the Quadrant Gamma γ of Euclid, around ≈ 563 508 light years from the galactic center
At 563 508 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
Beyond the map lies uncivilized space — a vast and unexplored void
Untouched and unexplored, this mysterious region is said to hold breathtaking beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FC4A6D0E | ||||
| ➔ Local Atlas Station | 107AFC4A6D0E | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Lawayddic | FF4A7D0D | 1 327 ly away |
| ➔ Aicuspejb Shallows | FF4A6D0C | 1 442 ly away |
| ➔ Amunkte | FF4C1D25 | 14 238 ly away |
| ➔ Euwenae Void | FF4CBD07 | 15 110 ly away |
| ➔ Yumanbu Shallows | FD4D0D21 | 18 443 ly away |
| ➔ Tiyarras Boundary | FE4D0D21 | 18 456 ly away |
| ➔ orkana mass | 004D1CF6 | 19 763 ly away |
| ➔ ukminn | 004D2CF6 | 20 112 ly away |
| ➔ Dukett Sector | 0147ED2E | 20 587 ly away |
| ➔ Kefeldma | FE497CDB | 21 279 ly away |
| ➔ Oshcurai | FE496CDA | 21 777 ly away |
| ➔ Upsipy Spur | 004D8D24 | 21 909 ly away |
| ➔ Uptahit Shallows | FF47ED3A | 23 816 ly away |
The name of this region, “Gibaksm Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be