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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 967
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1150
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 601 013 light years from the core
Glad you made it to the mysterious « Kaukang Sector »
FCB823C7Found in the Quadrant Beta β of Euclid, ≈ 601 013 light years from the center of the galaxy
At 601 013 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
This part of the galaxy remains shrouded in secrecy and mystery
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FCB823C7 | ||||
| ➔ Local Atlas Station | 107AFCB823C7 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Umbroh Cluster | FCB803C7 | 800 ly away |
| ➔ Atunto Expanse | 04B7D3CB | 4 099 ly away |
| ➔ Cakiers | 04B7D3CD | 4 472 ly away |
| ➔ Waelim Mass | FDB823AC | 10 807 ly away |
| ➔ Zicaidelal Void | 00B983D7 | 10 998 ly away |
| ➔ Luthel Band | 00B9A3D6 | 11 433 ly away |
| ➔ Poyemsh Adjunct | FCB7E3A2 | 14 886 ly away |
| ➔ Vayuana Anomaly | 03B653EB | 18 702 ly away |
| ➔ Kikuduw Adjunct | 03BB33D5 | 20 576 ly away |
| ➔ Sea of Sejleo | 00B743F9 | 20 831 ly away |
| ➔ Sasakeosi Quadrant | 00B4C3CC | 21 751 ly away |
| ➔ Eslanka-Adjunct | 01B623F6 | 22 832 ly away |
| ➔ Gwiones | 01BBC3C0 | 23 454 ly away |
| ➔ Nemaiti | 13B4B3CB | 23 900 ly away |
The name of this region, “Kaukang Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be