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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▘ Block 1
    ☐¹ Cube 1
◇ Region « Zadarbid Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 109

Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -4

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -965

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 388 458 light years from the core

Navigate to Adjacent Regions

Welcome to « Zadarbid Conflux », a place beyond the known

FCC3B06D
Found in the Quadrant Beta β of Euclid, roughly ≈ 388 458 light years from the galactic center

At 388 458 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

A region so far removed, even the stars remain silent about it

Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FCC3B06D
Local Atlas Station
107AFCC3B06D
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Woweswall Anomaly FCC3A06D 400 ly away
Enhurs Nebula FDC40070 2 366 ly away
Jaquezi 03C50068 9 077 ly away
Cetavash Void 03C52067 9 912 ly away
Zuddiste Instability 02C31088 11 764 ly away
Yaaybu Anomaly 02C30088 11 906 ly away
Daoris Spur 01C4E04F 14 344 ly away
Izzy Cluster 01C4D04E 14 478 ly away
Mobiban Shallows 03C2508C 15 461 ly away
Izsakolah Terminus 00C12074 16 714 ly away
Liyevisi 00C11073 17 046 ly away
Xuessl FFC23098 19 734 ly away
Sea of Juvist FFC24099 19 896 ly away
Recently visited

all my glyphs ➔
The name of this region, “Zadarbid Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be