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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -417
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -597
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 291 light years from the core
No one really knows « Cuberth Void », but you're here to change that
FCDABE5FLocated in the Quadrant Alpha α of Euclid, ≈ 291 291 light years from the galactic center
At 291 291 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
This part of the galaxy remains shrouded in secrecy and mystery
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FCDABE5F | ||||
➔ Local Atlas Station | 107AFCDABE5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Diytune Anomaly | 00DAEE5D | 2 154 ly away |
➔ Lifatew | 00DAEE5C | 2 332 ly away |
➔ Amherlew Instability | 03DB0E5E | 3 464 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 946 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 223 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 333 ly away |
➔ Thport Quadrant | 02D97E67 | 8 944 ly away |
➔ Rougebotr | 01D95E76 | 12 887 ly away |
➔ Omtupe Void | 02D92E74 | 13 279 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 020 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 036 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 394 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 497 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 308 ly away |
➔ Zikega | 00D80E80 | 21 740 ly away |
➔ Ioccan Expanse | 01D72E68 | 23 169 ly away |
➔ Layavskil | 01D72E69 | 23 234 ly away |
The name of this region, “Cuberth Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be