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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « The Arm of Koleidmer »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -330

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -4

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -527

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 248 723 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « The Arm of Koleidmer »

FCDF1EB6
Placed in the Quadrant Alpha α of Euclid, about ≈ 248 723 light years away from the galactic core

At 248 723 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons

The mysteries of uncivilized space stretch beyond imagination

Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FCDF1EB6
Local Atlas Station
107AFCDF1EB6
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Boldis FDDF9EB6 3 225 ly away
Jevada Instability 02DFBEB8 4 733 ly away
Pleutayle 02DFCEB7 5 028 ly away
Axterpe Void FDDFEEB9 5 352 ly away
Siwaels Spur 03DE3EC4 8 400 ly away
Vianma FFDDCED0 13 422 ly away
Duquit Spur FDDCCEC0 15 336 ly away
Toyopats Nebula FDE18EC3 16 449 ly away
Otient Anomaly 01DF5E8B 17 390 ly away
Syomnos Nebula 01DF5E8A 17 785 ly away
Mufrinjo FFDEDE89 18 111 ly away
Fajoar Expanse 02E0DEDA 18 400 ly away
Ajrapa Quadrant FFDECE88 18 547 ly away
Cishorow 02E0DEDB 18 715 ly away
Recently visited

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The name of this region, “The Arm of Koleidmer”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be