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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Vibibio Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -374
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -523
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 257 191 light years from the core
You're in uncharted space now — « Vibibio Conflux »
FCDF5E8ASituated in the Quadrant Alpha α of Euclid, around ≈ 257 191 light years from the galactic center
At 257 191 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
Untouched by any hand, this is uncivilized space — a mystery lost to time
Though absent from most maps, this region has been quietly admired by travelers
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FCDF5E8A | ||||
➔ Local Atlas Station | 107AFCDF5E8A | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Syomnos Nebula | 01DF5E8A | 2 000 ly away |
➔ Otient Anomaly | 01DF5E8B | 2 040 ly away |
➔ Mufrinjo | FFDEDE89 | 3 441 ly away |
➔ Ajrapa Quadrant | FFDECE88 | 3 878 ly away |
➔ Eogramn Cloud | FFDFEE7A | 7 440 ly away |
➔ Zugetlah Void | FFDFEE79 | 7 787 ly away |
➔ Pihthis Mass | 00E14E7D | 13 541 ly away |
➔ Boldis | FDDF9EB6 | 17 677 ly away |
➔ Pleutayle | 02DFCEB7 | 18 374 ly away |
➔ Jevada Instability | 02DFBEB8 | 18 710 ly away |
➔ Dezhuk Fringe | FDE19E6B | 19 007 ly away |
➔ Axterpe Void | FDDFEEB9 | 19 146 ly away |
➔ Poshatir | FDE1FE61 | 23 481 ly away |
➔ Orreni Fringe | FEE1FE61 | 23 491 ly away |
The name of this region, “Vibibio Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be