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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 976
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -382
Galactic Central Plane
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 419 240 light years from the core
Welcome, traveler — to the uncharted « Oyimai Anomaly »
FCE823D0Positioned in the Quadrant Beta β of Euclid, located ≈ 419 240 light years from the galactic core
At 419 240 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
A forgotten realm, left untouched by civilization and lost to the stars
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FCE823D0 | ||||
| ➔ Local Atlas Station | 107AFCE823D0 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ lolowneb | FDE823D0 | 400 ly away |
| ➔ Epharl Conflux | 03E813D5 | 3 464 ly away |
| ➔ Tosiyaltga Shallows | 03E803D5 | 3 533 ly away |
| ➔ Sea of Lezatej | 01E7D3EB | 11 164 ly away |
| ➔ Deenja Quadrant | 01E7C3EB | 11 243 ly away |
| ➔ Opuleny Quadrant | 02E6A3BC | 12 725 ly away |
| ➔ Jokutt Instability | 03E703EB | 13 279 ly away |
| ➔ Juvish Mass | 03E703EC | 13 606 ly away |
| ➔ Rilugdunnl Mass | 01E8A3A8 | 16 439 ly away |
| ➔ Divaroge Instability | 02EAE3BF | 19 020 ly away |
| ➔ Aohtire Void | 02EAF3C0 | 19 254 ly away |
| ➔ Pehuevit Fringe | FEE623F7 | 20 195 ly away |
| ➔ Dehogae Void | 04EAE3E9 | 20 494 ly away |
| ➔ Wuyrawa Cluster | FDE9639D | 21 916 ly away |
| ➔ Mabeaco Cloud | FDE9639C | 22 289 ly away |
The name of this region, “Oyimai Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be