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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1256
Intermediate Spatial Region
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 15
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 502 437 light years from the core
You've reached « Nedjer Spur », but no one really knows what lies here
FD00FB18Positioned in the Quadrant Gamma γ of Euclid, approximately ≈ 502 437 light years from the center of the galaxy
At 502 437 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
A region so far removed, even the stars remain silent about it
In the uncharted reaches, beauty is said to flourish in this unknown expanse
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Yemkarp |
|
★★ | 1014FD00FB18 | ||
| ➔ Region's Black Hole | 1079FD00FB18 | ||||
| ➔ Local Atlas Station | 107AFD00FB18 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Aouistla Terminus | FF00FB13 | 2 154 ly away |
| ➔ Gehrdun Cloud | FC010B12 | 2 466 ly away |
| ➔ Usmann Quadrant | FF010B0D | 4 490 ly away |
| ➔ Erlethaw Quadrant | FC002B2C | 9 550 ly away |
| ➔ Yedavis Quadrant | FC003B2D | 9 683 ly away |
| ➔ Hobrodos Sector | 04FF9AFB | 14 827 ly away |
| ➔ Nadwajim | FE012B3D | 14 854 ly away |
| ➔ Uleiado Nebula | FE012B3E | 15 253 ly away |
| ➔ Mimitrom Expanse | 0802CAFF | 15 935 ly away |
| ➔ Uhauste Spur | 0902CAFF | 16 050 ly away |
| ➔ Escuda Instability | FF00CAE5 | 20 451 ly away |
| ➔ Pozing Boundary | 1000BAE4 | 22 203 ly away |
| ➔ Gefenhol | 0103EAFA | 22 361 ly away |
The name of this region, “Nedjer Spur”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be