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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Rolsengr Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1136
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 108
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 456 450 light years from the core
Welcome to « Rolsengr Quadrant », a place beyond the known
FD06CB90Residing in the Quadrant Gamma γ of Euclid, about ≈ 456 450 light years from the galaxy's center
At 456 450 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
A place in uncivilized space where no one has ventured before
Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FD06CB90 | ||||
| ➔ Local Atlas Station | 107AFD06CB90 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Lidayaksa Terminus | FE06DB90 | 566 ly away |
| ➔ Aurgaf | FE06DB94 | 1 697 ly away |
| ➔ Usbarbij Void | FD061B97 | 5 215 ly away |
| ➔ Lurikum Adjunct | 0007BB87 | 7 099 ly away |
| ➔ Zusprim Sector | FE072B7C | 8 362 ly away |
| ➔ Qangurr | FE071B7B | 8 644 ly away |
| ➔ Sea of Donyama | 00080B80 | 10 315 ly away |
| ➔ Auscannab Mass | 04057B71 | 15 237 ly away |
| ➔ The Arm of Awchual | 04056B71 | 15 461 ly away |
| ➔ Gurerel Anomaly | 0308DB78 | 16 497 ly away |
| ➔ Ulnjul | 0308EB79 | 16 594 ly away |
| ➔ Yaptisa Conflux | 02054BB2 | 16 767 ly away |
| ➔ Sea of Uguyenk | FF051B6E | 17 385 ly away |
The name of this region, “Rolsengr Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be