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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Kaschel Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1213
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 250
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 495 399 light years from the core
Welcome to « Kaschel Conflux », a place beyond the known
FD0FAB43Situated in the Quadrant Gamma γ of Euclid, around ≈ 495 399 light years from the galactic center
At 495 399 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
In this void of uncivilized space, the unknown reigns supreme
Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FD0FAB43 | ||||
| ➔ Local Atlas Station | 107AFD0FAB43 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Ratsfien Band | FD0FAB44 | 400 ly away |
| ➔ Yukenne Spur | 040F7B3F | 3 441 ly away |
| ➔ Ousiebu Boundary | 030F1B5B | 10 530 ly away |
| ➔ Ondins Terminus | FE0DEB42 | 11 214 ly away |
| ➔ Dinnut | FD0DDB42 | 11 607 ly away |
| ➔ Lebora | FF0F4B1A | 16 594 ly away |
| ➔ The Arm of Aiyulk | FE0E0B64 | 16 810 ly away |
| ➔ Miwatee Sector | FF0F4B19 | 16 989 ly away |
| ➔ The Arm of Cogshan | 030C9B44 | 19 750 ly away |
| ➔ Iurims | FF124B5E | 19 988 ly away |
| ➔ Kopffokok | FF131B53 | 22 926 ly away |
| ➔ Nubindo Fringe | 00135B4A | 23 796 ly away |
The name of this region, “Kaschel Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be