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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Exlert Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1169
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 414
Galactic Central Plane
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 496 059 light years from the core
Welcome to « Exlert Shallows », a blank spot on every map
FD19EB6FSituated in the Quadrant Gamma γ of Euclid, roughly ≈ 496 059 light years away from the galactic core
At 496 059 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
In this void of uncivilized space, the unknown reigns supreme
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD19EB6F | ||||
➔ Local Atlas Station | 107AFD19EB6F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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- FPS:
➔ Tolmen Anomaly | FC19EB6E | 566 ly away |
➔ Tisbac Adjunct | 031A0B6C | 2 800 ly away |
➔ Xececekutir Spur | 0319FB6B | 2 912 ly away |
➔ Suzaang Anomaly | FE1A7B65 | 5 396 ly away |
➔ Zugeni Sector | 0218EB6E | 6 717 ly away |
➔ Sea of Oaltuys | FD1A4B54 | 11 063 ly away |
➔ Gocobam Void | 00180B80 | 13 845 ly away |
➔ Meinjor Nebula | 011C4B87 | 18 049 ly away |
➔ Kigaha Cloud | FF1C7B89 | 19 436 ly away |
➔ Sea of Yicocorio | 0419DB3E | 19 803 ly away |
➔ Snowakic | FC19FB3C | 20 408 ly away |
➔ Sea of Aretibatu | 031D5B64 | 22 564 ly away |
➔ Liserme Quadrant | 031D5B63 | 22 645 ly away |
➔ Cudatsu Cloud | 02193BA8 | 23 307 ly away |
The name of this region, “Exlert Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be