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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Paytheza Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -647
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 478
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 321 771 light years from the core
You're in uncharted space now — « Paytheza Instability »
FD1DED79Placed in the Quadrant Gamma γ of Euclid, about ≈ 321 771 light years away from the galactic core
At 321 771 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
This part of uncivilized space is shrouded in secrecy and mystery
In the heart of the unknown, beauty is said to thrive in this unexplored region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD1DED79 | ||||
➔ Local Atlas Station | 107AFD1DED79 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Bisunel Shallows | FD1DFD79 | 400 ly away |
➔ The Arm of Irmerkli | FD1DFD78 | 566 ly away |
➔ Fluepe | FE1F1D81 | 8 256 ly away |
➔ Sondar | 021F5D72 | 9 822 ly away |
➔ Wezinq | 031D3D63 | 10 127 ly away |
➔ Nugdiiliat | 001C4D87 | 11 873 ly away |
➔ Befaina | 011C4D87 | 11 920 ly away |
➔ The Arm of Dastrojia | 021C1D6C | 12 869 ly away |
➔ Jomarius Void | 021C1D6B | 13 035 ly away |
➔ Ianip! Expanse | 011FDD83 | 13 127 ly away |
➔ Jovicil Adjunct | 01207D82 | 16 867 ly away |
➔ Dagala | 0020BD7F | 18 199 ly away |
➔ Neckevi | 051AED8A | 20 618 ly away |
➔ Iwargonno Instability | 001A9D65 | 22 691 ly away |
➔ Luceniz Boundary | 011A8D65 | 23 089 ly away |
The name of this region, “Paytheza Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be