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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -706
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 658
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 386 038 light years from the core
Few dare to venture into « Tolamb Cloud ». Welcome
FD292D3ESituated in the Quadrant Gamma γ of Euclid, roughly ≈ 386 038 light years away from the galactic core
At 386 038 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
This is uncivilized space — a realm unexplored, where the unknown reigns supreme
Though the region remains a mystery, many believe its beauty could change the galaxy’s view of space
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD292D3E | ||||
➔ Local Atlas Station | 107AFD292D3E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ The Arm of Esquyr | 02292D3E | 2 000 ly away |
➔ Dikoya Instability | FD28DD3B | 2 332 ly away |
➔ Viesnel Mass | 02295D3A | 2 828 ly away |
➔ Sisina Anomaly | 03282D21 | 13 464 ly away |
➔ Indelkaba | 002A2D1D | 14 719 ly away |
➔ Aabikun Fringe | 012A2D1D | 14 757 ly away |
➔ Estrap | 03275D55 | 14 999 ly away |
➔ Uesserp Void | 03274D55 | 15 310 ly away |
➔ Ofteter Nebula | FF2B2D22 | 17 027 ly away |
➔ Huchaac Shallows | FD2ADD1A | 18 000 ly away |
➔ Sprahlin | 0028FD6B | 18 080 ly away |
➔ Helfutz | 0028ED6B | 18 111 ly away |
➔ Suzezyns | 03271D15 | 21 189 ly away |
➔ Jihlan Boundary | 03271D14 | 21 500 ly away |
➔ Meowerd Shallows | 032C4D2B | 21 530 ly away |
➔ Poqomcha Nebula | 012C4D53 | 21 751 ly away |
➔ Saoraj Sector | 032C5D2B | 21 902 ly away |
➔ Nafrie Cloud | 012C5D54 | 22 275 ly away |
The name of this region, “Tolamb Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be