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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1120
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 669
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 521 838 light years from the core
« Sushiti » — unfamiliar stars, untold paths
FD29DBA0Situated in the Quadrant Gamma γ of Euclid, about ≈ 521 838 light years away from the heart of the galaxy
At 521 838 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
Beyond the known lies uncivilized space — a wild region of pure enigma
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD29DBA0 | ||||
➔ Local Atlas Station | 107AFD29DBA0 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Rachert Band | FD29EBA0 | 400 ly away |
➔ Ranykuhol Mass | FF28DBB7 | 11 236 ly away |
➔ Usmana Nebula | FF28EBB8 | 11 349 ly away |
➔ Mitskyl Boundary | FC2A3B77 | 16 580 ly away |
➔ Ayneiad Terminus | 00280B80 | 17 316 ly away |
➔ Morikoya Terminus | 002ABBC9 | 17 371 ly away |
➔ Owates Anomaly | FE286B78 | 18 461 ly away |
➔ Abkhal Sector | 032BCB7B | 19 457 ly away |
➔ Edkubarn Boundary | FD26DB97 | 19 535 ly away |
➔ Enwini Adjunct | 042CDB94 | 19 988 ly away |
➔ Abeleu Cloud | 042CEB94 | 20 373 ly away |
➔ Zeyensbur Expanse | 022CEBB4 | 21 264 ly away |
➔ Meidawi | FC2A0BD6 | 21 637 ly away |
➔ Zupilya Nebula | 032CFBB5 | 21 825 ly away |
➔ The Arm of Yamaiaw | FE2B2BD8 | 23 927 ly away |
The name of this region, “Sushiti”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be