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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Eiphuss Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -82
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 969
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 388 987 light years from the core
You're in « Eiphuss Boundary », where the stars still whisper secrets
FD3C9FAEFound in the Quadrant Gamma γ of Euclid, roughly ≈ 388 987 light years from the galactic center
At 388 987 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
Beyond the map lies uncivilized space — a vast and unexplored void
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD3C9FAE | ||||
➔ Local Atlas Station | 107AFD3C9FAE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Qingraft Mass | FD3C8FAD | 566 ly away |
➔ Bihrimpox Spur | FD3D2FBB | 6 325 ly away |
➔ Vibiorey | 013E1FBC | 11 229 ly away |
➔ Olphang | 023CEFD0 | 13 891 ly away |
➔ Onjunai Conflux | 023D3FCF | 13 937 ly away |
➔ Nookei Conflux | FE3CCFD5 | 15 651 ly away |
➔ Sea of Athatt | 0239EF9C | 18 753 ly away |
➔ Mippala Quadrant | 0239DF9B | 19 275 ly away |
➔ Fingra Sector | 013B6FDF | 21 083 ly away |
➔ Sichnem Shallows | FC3DBF7C | 21 260 ly away |
➔ Niemiss Boundary | 013B7FE0 | 21 317 ly away |
➔ Jakastra Nebula | 023EBFDC | 22 968 ly away |
➔ Edeinm Shallows | 03392FC4 | 23 816 ly away |
The name of this region, “Eiphuss Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be