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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -422
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1253
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 528 863 light years from the core
This is « Cemidat Spur » — a mystery wrapped in starlight
FD4E5E5ASituated in the Quadrant Gamma γ of Euclid, around ≈ 528 863 light years from the galactic center
At 528 863 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
In the depths of uncivilized space, only the brave dare to enter
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD4E5E5A | ||||
➔ Local Atlas Station | 107AFD4E5E5A | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Ammerr | FF4E4E5A | 894 ly away |
➔ Oersil Spur | FF4E4E5B | 980 ly away |
➔ The Arm of Bilkes | 014EBE74 | 10 793 ly away |
➔ Fussehe Quadrant | 014EBE75 | 11 179 ly away |
➔ Lozerbol Conflux | 014E9E76 | 11 426 ly away |
➔ The Arm of Kumokpol | 03503E5D | 12 296 ly away |
➔ Hadeate Cluster | 014FEE77 | 15 399 ly away |
➔ Rabastah Cloud | 034DBE7F | 15 518 ly away |
➔ Ukalya Shallows | 034BCE61 | 16 810 ly away |
➔ Reudors Conflux | 034BBE61 | 17 200 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 21 648 ly away |
➔ Hilown Shallows | 01506E85 | 21 740 ly away |
➔ Ganoong Anomaly | 024BDE34 | 22 159 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 23 685 ly away |
➔ Netpath Quadrant | FC4EAE95 | 23 688 ly away |
The name of this region, “Cemidat Spur”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be