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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -33
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1492
Intermediate Longitudinal Zone
↧ South Spatial Progression
At the very top or bottom regions
R₀ ≈ 596 947 light years from the core
Step into the unknown: « Uutasiss »
FD5D4FDFPositioned within the Quadrant Gamma γ of Euclid, approximately ≈ 596 947 light years from the galactic core
At 596 947 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
A few scattered reports suggest this uncharted region may be worth a visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD5D4FDF | ||||
➔ Local Atlas Station | 107AFD5D4FDF | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Etmeht Mass | FC5D5FDF | 566 ly away |
➔ Suhsheyev Quadrant | FB5D4FDF | 800 ly away |
➔ Pitacaw Spur | FC5CCFC5 | 10 889 ly away |
➔ Ewsone Boundary | 035F3FCA | 15 168 ly away |
➔ Macchi Conflux | FF5ADFE2 | 15 667 ly away |
➔ Kewetla Expanse | FF5ACFE1 | 16 040 ly away |
➔ Iobasovis | 025FCFE0 | 16 129 ly away |
➔ Zaschi Nebula | 035A7FE2 | 18 199 ly away |
➔ Kuludwi Sector | FE5BF00E | 20 595 ly away |
➔ Dihotoh | 03604FC9 | 21 257 ly away |
➔ Bayonsta Quadrant | 02604FF7 | 21 559 ly away |
➔ Lagent Anomaly | 02605FF6 | 21 744 ly away |
➔ Ezcate Cluster | FF60BFD2 | 22 620 ly away |
➔ Odrinsu | 045CD017 | 22 747 ly away |
➔ Perappe Fringe | 005E5017 | 23 440 ly away |
➔ Festii Void | FD5CBFA5 | 23 478 ly away |
The name of this region, “Uutasiss”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be