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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Zexundu Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -101
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1508
Intermediate Longitudinal Zone
↧ South Spatial Progression
At the very top or bottom regions
R₀ ≈ 604 553 light years from the core
« Zexundu Quadrant ». No records. No stories. Let's make some
FD5E4F9BLocated in the Quadrant Gamma γ of Euclid, about≈ 604 553 light years from the galactic core
At 604 553 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
Beyond the known, this wild region is a true enigma
This unknown region is not often discussed, but those who’ve seen it speak well of it
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD5E4F9B | ||||
➔ Local Atlas Station | 107AFD5E4F9B | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Bitrenso Adjunct | FF5E6FA0 | 2 298 ly away |
➔ Lakmescl | FF5E7FA0 | 2 466 ly away |
➔ Festii Void | FD5CBFA5 | 10 770 ly away |
➔ Oteppa Band | FD5CAF8E | 11 628 ly away |
➔ Ibnizum | FD5C9F8E | 11 987 ly away |
➔ Runhambal Void | FD5D9F7A | 13 914 ly away |
➔ Necelob Cloud | FE608F97 | 14 494 ly away |
➔ Wakako | FE609F98 | 14 854 ly away |
➔ Seztaja Expanse | FF5C6F7D | 16 989 ly away |
➔ Pitacaw Spur | FC5CCFC5 | 19 354 ly away |
➔ Ewsone Boundary | 035F3FCA | 19 880 ly away |
➔ Etznab Expanse | FD5C6F6E | 21 633 ly away |
➔ Ninbott | 0161BF97 | 22 116 ly away |
➔ Iglarke Anomaly | 025E3F63 | 22 493 ly away |
➔ Dihotoh | 03604FC9 | 22 542 ly away |
The name of this region, “Zexundu Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be