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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐⁴ Cube 4
◇ Region « Sea of Gediini »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -98

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -3

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1511

Intermediate Longitudinal Zone
↧ South Spatial Progression
At the very top or bottom regions

R₀ ≈ 605 671 light years from the core

Navigate to Adjacent Regions

You're in « Sea of Gediini », where the stars still whisper secrets

FD5E7F9E
Located in the Quadrant Gamma γ of Euclid, roughly ≈ 605 671 light years away from the galactic center

At 605 671 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries

A place of the unknown, where no one has ventured before

In the heart of the unknown, beauty is said to thrive in this unexplored region

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FD5E7F9E
Local Atlas Station
107AFD5E7F9E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Lakmescl FF5E7FA0 1 131 ly away
Bitrenso Adjunct FF5E6FA0 1 200 ly away
Festii Void FD5CBFA5 11 545 ly away
Oteppa Band FD5CAF8E 13 248 ly away
Necelob Cloud FE608F97 13 500 ly away
Ibnizum FD5C9F8E 13 600 ly away
Wakako FE609F98 13 816 ly away
Runhambal Void FD5D9F7A 15 451 ly away
Ewsone Boundary 035F3FCA 18 400 ly away
Seztaja Expanse FF5C6F7D 18 685 ly away
Pitacaw Spur FC5CCFC5 18 978 ly away
Dihotoh 03604FC9 20 884 ly away
Ninbott 0161BF97 21 049 ly away
Etznab Expanse FD5C6F6E 23 300 ly away
Iglarke Anomaly 025E3F63 23 739 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Gediini”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be