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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Bruthyam »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 696
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1151
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 538 030 light years from the core
This is « The Arm of Bruthyam » — a mystery wrapped in starlight
FDB812B8Residing in the Quadrant Beta β of Euclid, roughly ≈ 538 030 light years from the center of the galaxy
At 538 030 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
So far removed, this uncivilized space is where even the stars go silent
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDB812B8 | ||||
| ➔ Local Atlas Station | 107AFDB812B8 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Tively | FCB822B4 | 1 697 ly away |
| ➔ Tazilars Void | 01B712AA | 8 653 ly away |
| ➔ Afrieb Instability | 02B9F2BC | 12 270 ly away |
| ➔ Sea of Rimothe | FEB7E2E1 | 16 449 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 20 972 ly away |
| ➔ Juwatea Mass | 00BB52B1 | 21 022 ly away |
| ➔ Flisle Mass | 01BB62B2 | 21 395 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 21 927 ly away |
| ➔ Zivahne Mass | FDB602E4 | 22 000 ly away |
| ➔ Sea of Niagad | FCB5F2E4 | 22 246 ly away |
| ➔ Ilipolz Nebula | 00B80280 | 22 436 ly away |
The name of this region, “The Arm of Bruthyam”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be