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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -865
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1038
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 540 471 light years from the core
« Rilmarlm Void » had no history. Until now
FDBF2C9FResiding in the Quadrant Alpha α of Euclid, about ≈ 540 471 light years from the galaxy's center
At 540 471 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
Here, in the deepest unknown, only the brave dare to enter
Untouched and unexplored, this mysterious region is said to hold breathtaking beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDBF2C9F | ||||
| ➔ Local Atlas Station | 107AFDBF2C9F | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Gajdusek Conflux | FFBF2C9F | 800 ly away |
| ➔ Nuzamyorr Quadrant | FFBF3CA0 | 980 ly away |
| ➔ Ruszenber Sector | 02BFCC89 | 9 871 ly away |
| ➔ Yokuma | 00BF7C7E | 13 404 ly away |
| ➔ The Arm of Selmsut | FCC14C93 | 14 428 ly away |
| ➔ Fronteira Zeranu | 03C0EC84 | 15 743 ly away |
| ➔ Ewberzia Anomaly | FFBE3C7A | 15 990 ly away |
| ➔ Aglomerado Viusik | 03C05C7C | 16 110 ly away |
| ➔ Tejare Shallows | 04BCFC8A | 16 565 ly away |
| ➔ Rizmiaoh Adjunct | 00C09CC4 | 17 468 ly away |
| ➔ Vegaku Mass | 01C09CC4 | 17 500 ly away |
| ➔ Zahurybiu Instability | 02BCCC83 | 18 986 ly away |
| ➔ Opperac Boundary | 02BCBC84 | 19 079 ly away |
| ➔ Cadonia Adjunct | 03BC7C80 | 21 339 ly away |
| ➔ Rutzerb Mass | 02BF4C66 | 22 902 ly away |
The name of this region, “Rilmarlm Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be