S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
◇ Region
« Roldarew Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -878
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -975
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 524 827 light years from the core
Ah, « Roldarew Quadrant »... unknown, unexplored, and now yours to discover
FDC31C92Positioned in the Quadrant Alpha α quadrant of Euclid, ≈ 524 827 light years from the galactic core
At 524 827 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
In the dark corners of the galaxy, uncivilized space resists understanding
In the unknown corners of the galaxy, there are whispers of a beauty found only in this unvisited region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDC31C92 | ||||
➔ Local Atlas Station | 107AFDC31C92 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Sea of Yaevelt | FFC32C92 | 894 ly away |
➔ The Arm of Selmsut | FCC14C93 | 11 614 ly away |
➔ Osbech Spur | FDC35CB1 | 12 503 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 15 268 ly away |
➔ Keychelev | 02C20C66 | 18 974 ly away |
➔ Yubiakux Conflux | FEC55CB1 | 19 007 ly away |
➔ Zugenk Quadrant | 02C21C65 | 19 208 ly away |
➔ Fowlin Void | FEC55CB2 | 19 271 ly away |
➔ Nimoffut Conflux | 02C1DC66 | 19 436 ly away |
➔ Aglomerado Viusik | 03C05C7C | 19 823 ly away |
➔ Ruszenber Sector | 02BFCC89 | 21 596 ly away |
The name of this region, “Roldarew Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be