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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Xebeura Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -847
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -972
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 515 706 light years from the core
Ah, « Xebeura Boundary »... unknown, unexplored, and now yours to discover
FDC34CB1Residing in the Quadrant Alpha α of Euclid, about ≈ 515 706 light years from the galactic core
At 515 706 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone
This part of uncivilized space is shrouded in secrecy and mystery
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDC34CB1 | ||||
➔ Local Atlas Station | 107AFDC34CB1 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Osbech Spur | FDC35CB1 | 400 ly away |
➔ Sea of Yaevelt | FFC32C92 | 12 452 ly away |
➔ Yubiakux Conflux | FEC55CB1 | 13 206 ly away |
➔ Fowlin Void | FEC55CB2 | 13 212 ly away |
➔ Ilband Spur | FFC1FCCF | 14 670 ly away |
➔ Egbatzi Void | 05C5ACBF | 16 512 ly away |
➔ Otchero Shallows | 03C1FCD5 | 16 843 ly away |
➔ The Arm of Selmsut | FCC14C93 | 17 550 ly away |
➔ Rizmiaoh Adjunct | 00C09CC4 | 18 843 ly away |
➔ Vegaku Mass | 01C09CC4 | 18 872 ly away |
➔ Cuvaracif Void | 00C43CE2 | 20 533 ly away |
➔ Huberu Conflux | 00C44CE2 | 20 653 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 23 681 ly away |
The name of this region, “Xebeura Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be