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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -160
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -762
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 311 449 light years from the core
You're in uncharted space now — « Tijanho »
FDD06F60Residing in the Quadrant Alpha α of Euclid, about ≈ 311 449 light years from the galaxy's center
At 311 449 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
In the dark corners of the galaxy, uncivilized space resists understanding
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDD06F60 | ||||
➔ Local Atlas Station | 107AFDD06F60 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Edudeness Mass | FDD05F60 | 400 ly away |
➔ Olwain Shallows | FDD04F60 | 800 ly away |
➔ Joiente Cloud | FECFDF66 | 4 345 ly away |
➔ Lionens Boundary | FDD1CF5E | 8 836 ly away |
➔ Ecismi Shallows | FFCFFF7B | 11 186 ly away |
➔ Veyeviraf | FCD22F56 | 11 900 ly away |
➔ Graweann | FCCF8F83 | 15 084 ly away |
➔ Andezhao | FCCF9F84 | 15 315 ly away |
➔ Munache Nebula | 00D29F46 | 17 481 ly away |
➔ Jilangl | FDCFBF8B | 17 754 ly away |
➔ Coquelu Quadrant | FDCF6F8A | 17 978 ly away |
➔ Ootano Expanse | 00CFCF8E | 18 868 ly away |
➔ Kasvandl | 00CFCF8F | 19 258 ly away |
➔ Ovszakow Void | 01D18F2B | 22 446 ly away |
➔ Rohmisr Band | FCCFBF98 | 22 832 ly away |
➔ Coddur | FCCFBF99 | 23 224 ly away |
The name of this region, “Tijanho”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be