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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Ciller Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 692

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -3

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -706

Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 395 436 light years from the core

Navigate to Adjacent Regions

Welcome to « Ciller Instability », a blank spot on every map

FDD3E2B4
Found within the Quadrant Beta β of Euclid, ≈ 395 436 light years from the galactic core

At 395 436 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye

This wild, unknown region has yet to be touched by any hand

Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FDD3E2B4
Local Atlas Station
107AFDD3E2B4
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Ranungko Mass FED3E2B5 566 ly away
Immerr Instability FDD4C2A6 7 920 ly away
Shastaykyr Void 03D582B5 10 681 ly away
Rugiun Nebula 04D3E2E1 18 216 ly away
Iphisse Spur FFD692A5 18 234 ly away
Pejbl 01D232D9 18 391 ly away
Mejold Adjunct FFD6A2A5 18 612 ly away
Xejtolo 03D332E7 21 007 ly away
Gabrinj Void 03D342E8 21 317 ly away
Nofogand Conflux FDD1228F 22 996 ly away
Vuretit 02D782AE 23 409 ly away
sea of infaxi 03D792BC 23 937 ly away
illaen 03D792BD 23 993 ly away
Recently visited

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The name of this region, “Ciller Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be