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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -796
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -578
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 393 489 light years from the core
Few dare to venture into « Tenerun ». Welcome
FDDBECE4Situated in the Quadrant Alpha α of Euclid, roughly ≈ 393 489 light years away from the galactic core
At 393 489 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDDBECE4 | ||||
➔ Local Atlas Station | 107AFDDBECE4 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Tradie Band | FFDBDCE3 | 980 ly away |
➔ Sea of Behitan | FFDBDCE2 | 1 200 ly away |
➔ Tuyliestra Void | FDDCDCE6 | 6 053 ly away |
➔ Zahunc Shallows | 01DAFCE1 | 6 325 ly away |
➔ Tozspuran Spur | EEDCCCE6 | 8 246 ly away |
➔ Iadorfel Void | FFDD0CDA | 8 275 ly away |
➔ Noanga Boundary | FFDBECFC | 9 633 ly away |
➔ Olphang | FFDCECF8 | 10 276 ly away |
➔ Enoicou Band | FFDAFCCD | 11 013 ly away |
➔ Invens Sector | FFDAFCCC | 11 349 ly away |
➔ The Arm of Ugduni | 02DAACD0 | 11 489 ly away |
➔ The Arm of Kithayi | 02DA9CD0 | 11 771 ly away |
➔ Belaod | FFDD0CFC | 12 027 ly away |
➔ Dasiks Quadrant | 01D8ACE9 | 20 957 ly away |
➔ Lizman Terminus | 01D89CE8 | 21 320 ly away |
➔ Ampzin | 02DF6CE2 | 22 503 ly away |
➔ Ovskyama Fringe | FEDB4D1C | 22 758 ly away |
➔ Powere | FEDB3D1C | 22 832 ly away |
The name of this region, “Tenerun”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be