S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐³ Cube 3
◇ Region « Sarmic »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -798

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -3

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -577

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 393 902 light years from the core

Navigate to Adjacent Regions

Here you are, in « Sarmic ». No one expected it

FDDBFCE2
Found within the Quadrant Alpha α of Euclid, about ≈ 393 902 light years from the heart of the galaxy

At 393 902 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures

This wild, unknown region has yet to be touched by any hand

This lost region, though a mystery, is believed to hold a beauty unlike anything seen before

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FDDBFCE2
Local Atlas Station
107AFDDBFCE2
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Behitan FFDBDCE2 1 131 ly away
Tradie Band FFDBDCE3 1 200 ly away
Tuyliestra Void FDDCDCE6 5 824 ly away
Zahunc Shallows 01DAFCE1 6 609 ly away
Iadorfel Void FFDD0CDA 7 558 ly away
Tozspuran Spur EEDCCCE6 8 099 ly away
Noanga Boundary FFDBECFC 10 438 ly away
Enoicou Band FFDAFCCD 10 591 ly away
Olphang FFDCECF8 10 681 ly away
Invens Sector FFDAFCCC 10 911 ly away
The Arm of Ugduni 02DAACD0 11 243 ly away
The Arm of Kithayi 02DA9CD0 11 545 ly away
Belaod FFDD0CFC 12 452 ly away
Dasiks Quadrant 01D8ACE9 21 444 ly away
Lizman Terminus 01D89CE8 21 792 ly away
Ampzin 02DF6CE2 22 091 ly away
Ovskyama Fringe FEDB4D1C 23 617 ly away
Powere FEDB3D1C 23 695 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sarmic”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be