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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -848
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -461
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 386 085 light years from the core
Ah, « Nappar »... unknown, unexplored, and now yours to discover
FDE33CB0Residing in the Quadrant Alpha α of Euclid, about ≈ 386 085 light years from the galactic core
At 386 085 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
In the depths of uncivilized space, only the brave dare to enter
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDE33CB0 | ||||
| ➔ Local Atlas Station | 107AFDE33CB0 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Doenico Quadrant | FEE32CB1 | 693 ly away |
| ➔ Buzhaol Anomaly | FEE32CB2 | 980 ly away |
| ➔ Chanic Mass | FFE33CBD | 5 261 ly away |
| ➔ Yosiarna | 04E2BCA4 | 6 412 ly away |
| ➔ Raimle Quadrant | FFE27CC2 | 8 690 ly away |
| ➔ Hureip Cluster | 03E31C8E | 13 833 ly away |
| ➔ Bigphosu Boundary | 03E42C91 | 13 983 ly away |
| ➔ Memnet Anomaly | 03E30C8D | 14 255 ly away |
| ➔ Ointid Cluster | 01E12C9B | 15 728 ly away |
| ➔ Sea of Yarhouv | 01E11C9B | 16 065 ly away |
| ➔ Xetesal Band | FCE5BCBA | 16 497 ly away |
| ➔ Luczyuns Band | FCE5CCB9 | 16 795 ly away |
| ➔ Lianos Void | 02E08C89 | 23 307 ly away |
| ➔ Raxvell Fringe | 02E4DCE4 | 23 341 ly away |
| ➔ Iccole Spur | 02E08C88 | 23 576 ly away |
| ➔ Vihurs Instability | FDE04C8C | 23 681 ly away |
| ➔ Agosak Sector | FFE5BCDC | 23 799 ly away |
The name of this region, “Nappar”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be