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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Lenorul Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -930
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -451
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 413 436 light years from the core
« Lenorul Boundary ». Nothing is written. Everything is possible
FDE3DC5ESituated in the Quadrant Alpha α of Euclid, around ≈ 413 436 light years from the galactic center
At 413 436 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
Beyond the known lies uncivilized space — a wild region of pure enigma
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDE3DC5E | ||||
➔ Local Atlas Station | 107AFDE3DC5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Uadeyan Instability | FCE35C5E | 3 225 ly away |
➔ Ujanko Boundary | FCE34C5D | 3 644 ly away |
➔ Pedinjanh | 04E4FC6D | 9 782 ly away |
➔ Zosiao | FCE4FC70 | 10 190 ly away |
➔ Exterserr | FCE50C71 | 10 755 ly away |
➔ Teychoa | 01E5BC59 | 12 270 ly away |
➔ Urunnr | 00E24C37 | 18 569 ly away |
➔ aljidh | 01E16C77 | 18 599 ly away |
➔ runtenh cloud | 01E16C78 | 18 817 ly away |
➔ Yocians Boundary | 03E3FC2E | 19 366 ly away |
➔ Memnet Anomaly | 03E30C8D | 19 653 ly away |
➔ Hureip Cluster | 03E31C8E | 19 936 ly away |
➔ Bigphosu Boundary | 03E42C91 | 20 638 ly away |
The name of this region, “Lenorul Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be