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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1185
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -443
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 506 041 light years from the core
« Sea of Ramand » — unfamiliar stars, untold paths
FDE45B5FResiding in the Quadrant Alpha α of Euclid, about ≈ 506 041 light years from the galaxy's center
At 506 041 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground
A region so far removed, even the stars remain silent about it
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDE45B5F | ||||
➔ Local Atlas Station | 107AFDE45B5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Anjakuxi | 03E49B5E | 2 912 ly away |
➔ Divinor Fringe | FCE54B4D | 9 381 ly away |
➔ Louvumbie Fringe | 03E5AB55 | 9 608 ly away |
➔ Eztikl Shallows | 00E5AB49 | 12 225 ly away |
➔ Yarhodh | FCE3FB80 | 13 422 ly away |
➔ Gabunc Sector | 01E68B6B | 14 886 ly away |
➔ Atvash Quadrant | 01E6AB70 | 16 366 ly away |
➔ Neysnann Fringe | 02E1FB73 | 17 293 ly away |
➔ Fucatsa Instability | 02E20B78 | 17 973 ly away |
➔ Furtun Conflux | FDE19B53 | 18 243 ly away |
➔ Oethern Shallows | FEE22B3B | 20 088 ly away |
➔ Sevenum Band | 03E78B51 | 21 290 ly away |
➔ Lohenc | 02E7AB56 | 21 596 ly away |
➔ Meiadil Mass | FFE30B2B | 22 446 ly away |
➔ Pishase Void | FFE2FB2B | 22 599 ly away |
➔ Pahambu | 01E79B78 | 23 134 ly away |
➔ Quaymi | 01E79B79 | 23 310 ly away |
The name of this region, “Sea of Ramand”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be