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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -770
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -396
Galactic Central Plane
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 346 347 light years from the core
Welcome to « Ivista », a blank spot on every map
FDE74CFELocated in the Quadrant Alpha α of Euclid, roughly ≈ 346 347 light years away from the galactic center
At 346 347 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
This is uncivilized space — wild, untouched, and full of secrets
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDE74CFE | ||||
| ➔ Local Atlas Station | 107AFDE74CFE | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- Pan: right click
- FPS:
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- FPS:
| ➔ Kapuru Conflux | FEE74D00 | 894 ly away |
| ➔ Aghosag | 00E6DCF6 | 4 418 ly away |
| ➔ Zunukil Quadrant | FEE70CF2 | 5 075 ly away |
| ➔ Naurig Shallows | 03E7CD09 | 5 946 ly away |
| ➔ Igastr Shallows | 00E67D10 | 8 962 ly away |
| ➔ Quveamu Cluster | 01E7DCDC | 14 159 ly away |
| ➔ Oslous Anomaly | FFE5DCDF | 15 461 ly away |
| ➔ Aodash Anomaly | 02E93D16 | 15 809 ly away |
| ➔ Yekang Adjunct | FEE90CDF | 16 714 ly away |
| ➔ Agosak Sector | FFE5BCDC | 16 900 ly away |
| ➔ Raxvell Fringe | 02E4DCE4 | 18 855 ly away |
| ➔ Myerkr | 04EA4CFE | 19 403 ly away |
| ➔ Zeffri Expanse | 00E9BD1C | 19 718 ly away |
| ➔ Uyumeism Fringe | 04EA5CFE | 19 799 ly away |
| ➔ Kitsanta Mass | FDE46D12 | 20 064 ly away |
The name of this region, “Ivista”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be