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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -769
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -395
Galactic Central Plane
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 345 808 light years from the core
Ah, « Naluoce »... unknown, unexplored, and now yours to discover
FDE75CFFLocated in the Quadrant Alpha α of Euclid, ≈ 345 808 light years from the galactic center
At 345 808 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
Here, in the farthest reaches, the unknown rules
Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FDE75CFF | ||||
| ➔ Local Atlas Station | 107AFDE75CFF | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Kapuru Conflux | FEE74D00 | 693 ly away |
| ➔ Aghosag | 00E6DCF6 | 4 964 ly away |
| ➔ Naurig Shallows | 03E7CD09 | 5 441 ly away |
| ➔ Zunukil Quadrant | FEE70CF2 | 5 586 ly away |
| ➔ Igastr Shallows | 00E67D10 | 8 890 ly away |
| ➔ Quveamu Cluster | 01E7DCDC | 14 450 ly away |
| ➔ Aodash Anomaly | 02E93D16 | 15 253 ly away |
| ➔ Oslous Anomaly | FFE5DCDF | 16 020 ly away |
| ➔ Yekang Adjunct | FEE90CDF | 16 752 ly away |
| ➔ Agosak Sector | FFE5BCDC | 17 459 ly away |
| ➔ Myerkr | 04EA4CFE | 19 012 ly away |
| ➔ Zeffri Expanse | 00E9BD1C | 19 158 ly away |
| ➔ Raxvell Fringe | 02E4DCE4 | 19 407 ly away |
| ➔ Uyumeism Fringe | 04EA5CFE | 19 407 ly away |
| ➔ Kitsanta Mass | FDE46D12 | 20 278 ly away |
The name of this region, “Naluoce”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be