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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 1119
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -107
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 449 643 light years from the core
Welcome to « Margulme Void », a blank spot on every map
FDF9545FFound in the Quadrant Beta β of Euclid, ≈ 449 643 light years from the center of the galaxy
At 449 643 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
Untouched by any hand, this is uncivilized space — a mystery lost to time
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Ezhiny-Unds |
|
★★ | 1077FDF9545F | ||
| ➔ Region's Black Hole | 1079FDF9545F | ||||
| ➔ Local Atlas Station | 107AFDF9545F | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Ekwaxac Cluster | FDF9445E | 566 ly away |
| ➔ Gumench Shallows | 03F96467 | 4 020 ly away |
| ➔ Sokarar | FEF7A46D | 12 172 ly away |
| ➔ Irfiell Mass | 02FA0440 | 13 309 ly away |
| ➔ Cedivast | 01FA043F | 13 629 ly away |
| ➔ Waryneu Conflux | 11F7946C | 14 713 ly away |
| ➔ Ekpenz Terminus | 00F80480 | 15 692 ly away |
| ➔ Azdonac Instability | FEF6D476 | 18 461 ly away |
| ➔ Unjika Expanse | FEF61450 | 21 652 ly away |
| ➔ Teorgiac Spur | 03F94429 | 21 737 ly away |
| ➔ Yapesc Sector | 03F94428 | 22 134 ly away |
| ➔ Nalaifat | 03FCC457 | 22 361 ly away |
| ➔ Sea of Miwanji | FDF6147A | 23 437 ly away |
| ➔ Musitoal Anomaly | 01F7842C | 23 522 ly away |
| ➔ The Arm of Waseak | FDF6147B | 23 624 ly away |
| ➔ The Arm of Ovskyl | 02F9049A | 23 769 ly away |
The name of this region, “Margulme Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be